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Campaign cartographer 3 free download full
Campaign cartographer 3 free download full











  1. CAMPAIGN CARTOGRAPHER 3 FREE DOWNLOAD FULL FULL
  2. CAMPAIGN CARTOGRAPHER 3 FREE DOWNLOAD FULL CODE

CAMPAIGN CARTOGRAPHER 3 FREE DOWNLOAD FULL CODE

The dllsĪre fairly straightforward to create, and we will publish the code so that external programmers can create effects routines as they are required. Peter wrote the interface and some effects, and passed the details over to Joe Slayon (Fractal Terrains Pro) who created some excellent new effects routines. Next up were the effects, really made possible by the new back end. He also added the routines which support variation in colour amongst the bitmap symbols. The combination of these two features allow you to create very detailed maps which will refresh quickly. You can increase the cache size to speed things up even further. Next, we added a very efficient memory caching routine so that all images can be stored in memory. This also allowed the symbol thumbnails to open and store very quickly. We then adapted this so that the user could force various resolutions, giving a choice between increasedĭrawing speed and resolution. By default the draw routine uses the lowest resolution of art it needs to give perfect results on the current display device.

campaign cartographer 3 free download full

The art is stored on disk - not embedded in First, we produce four resolutions of every piece of art, Very High, High, Low, and Very Low. To speed things up further, Peter wrote two pieces of code to speed up redraws even further. This was a great deal of work, and the section of code which caused the most problems. Mike Riddle wrote a custom-written assembly code routine which writes transparent images to the screen at any angle with extreme speed. It directed at giving the maximum possible redraw speed, whilst retaining the ability to use huge images. Under the bonnet, CC3 is very different to CC2 Pro. Skip it if you don't like that sort of stuff. New smart features let the symbols and draw tools slot into the correct sheets. To make the job of importing the art into CC3, we added new symbol management features for mass import of png images, both as symbols and textures. We've also tightened up and tweaked existing functionality to make improvements to many commands, particularly symbol management commands, and added an optional simple interface. The new features will improve your ability to make maps in the existing style better and more varied. Allyn Bowker and Ralf Schemmann (also Master Mappers) inspired us to create built-in style packs for CC3, giving you different drawing tools for different mapping styles. Master Mapper Linda Kekumu went through them last year, updating them with the new features for CC3.

CAMPAIGN CARTOGRAPHER 3 FREE DOWNLOAD FULL FULL

We added new smart symbol features to CC2 Pro, which we used in Perspectives Pro and Cosmographer Pro, but only with CC3 have we we made full use of this. Dave had layered the images, making it easy to create varicolor versions. In house, we worked with the art in Paint Shop Pro to create the final PNGs. Most time to approve - they are tricky to get right.

campaign cartographer 3 free download full

Dave has created the art for the new version, and for the forthcoming DD3 art upgrade.

campaign cartographer 3 free download full

He has a painterly visual style, despite doing much of his work in PhotoShop, usually working from scanned pencils then adding color layers. The Artĭave Allsop is the co-creator of the SLA Industries RPG and has co-created the Book of Unremitting Horror for Pelgrane Press. Our development cycle for major new versions of CC has traditionally been slow, giving a great leap forward when we do release a (paid-for) upgrade. We made sure that one of the four resolutions of art we support (for speed reasons) works with Dundjinni. Towards the end of the alpha phase, we noticed with pleasure the serendiptous creation of art generated as free downloads by the excellent Dundjinni community. This turned out to be much, much more complex than we originally envisaged, requiring three complete rewrites of the backend graphics engine. We worked with Mike Riddle, creator of FastCAD to make a new version. We needed a rewrite of the CAD engine core. Unfortunately, although we could take it so far, it was not reliable or fastĮnough on all systems due to limitations in CC2 Pro's display routines. We were also at that time trying find a reliable way of adding bitmaps with transparent areas to our maps. The origins of CC3 lie a few years back, when Peter Olsson (our main CC2 Pro programmer) created a beta feature which allowed us to add effects to maps.













Campaign cartographer 3 free download full